Lilgap Eh-68e Bìni has a yearly average temperature of 28°C (82°F), with its average temperature during the summer being a hot 33°C (91°F) and its average temperature during the winter being a pleasant 23°C (73°F). Lilgap Eh-68e Bìni receives an average of 260 cm/y (102 in/y) of precipitation, most of which comes in the form of rain during the spring. Lilgap Eh-68e Bìni covers an area of nearly 54 km2 (21 mi2), and an average elevation of 2086 m (6843 ft) above sea level.
Overview
Lilgap Eh-68e Bìni was founded durring the early 11th century, by Jō̋g Cú̄ń̄̋m 'Amethyst Demi' Béō Yóńnv Vûf̄. The establishment of Lilgap Eh-68e Bìni was somewhat plagued by a lack of willing colonists, leading to Jō̋g Cú̄ń̄̋m 'Amethyst Demi' Béō Yóńnv Vûf̄ electing to pay people to resettle in Lilgap Eh-68e Bìni.
Lilgap Eh-68e Bìni was built using the conventions of KLEO durring the early 11th century. Naturaly, all settlmentss have their own look to them, and Lilgap Eh-68e Bìni is no diffrent. The city's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.
Lilgap Eh-68e Bìni is buildings are arranged within a network of narrow cobblestone streets which form a rectangular grid, where each block verries in size given the proximity of the paralell streets forming each section. The ocasional smaller block has been used to construct a park, plaza, and other communal structures. The city sits behind an impressive looking clay brick wall. The wall is notable for querried stone blocks being used to renforce the clay bricks in the expected manner and locations. While the wall was built to the exact specifications of modern fortifications, one has to wonder why the money invested into creating such a well fortified wall wasnt spent on a less impressive looking wall crated from sturdier materials. Lilgap Eh-68e Bìni's walls would endure a brief bombardment, but only from light siege weapons. It seems more likly the city's walls were not designed with defence in mind but rather lending the town a certain air with visitors. The city's boondoggle-of-a-fortified wall are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the citys defences.
A look around Lilgap Eh-68e Bìni has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scutteling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s all of those things together, or perhaps it's the way these elements combine with the abundance of schools, libraries, and other academic structures. Locals can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear the city places a lot of value on education and being a learned individual. Regardless, you do not feel it would be wise to remain in Lilgap Eh-68e Bìni long.
Civic Infrastructure
Lilgap Eh-68e Bìni possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Lilgap Eh-68e Bìni has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Lilgap Eh-68e Bìni has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Lilgap Eh-68e Bìni. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Lilgap Eh-68e Bìni's parks.
Lilgap Eh-68e Bìni has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Lilgap Eh-68e Bìni.
Lilgap Eh-68e Bìni has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Lilgap Eh-68e Bìni has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Lilgap Eh-68e Bìni has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Lilgap Eh-68e Bìni has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Lilgap Eh-68e Bìni has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Lilgap Eh-68e Bìni has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Lilgap Eh-68e Bìni has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Lilgap Eh-68e Bìni's public wards, blessings, and other arcane systems.
Lilgap Eh-68e Bìni has an Administrative Academy which trains individuals in the administrative arts.
Lilgap Eh-68e Bìni possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Lilgap Eh-68e Bìni's grid is powered by an arcane means.
Lilgap Eh-68e Bìni's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Lilgap Eh-68e Bìni has a first rate hospital which caters to anyone in need of long term medical care.
Lilgap Eh-68e Bìni has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.
Lilgap Eh-68e Bìni has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Lilgap Eh-68e Bìni's natural decorations nor waterways.
Lilgap Eh-68e Bìni has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Lilgap Eh-68e Bìni has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Lilgap Eh-68e Bìni has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
The locals are convinced that there is some terrible threat against them working from within their society. It may be a matter of dark sorcerers, foreign spies, traitorous neighbors, shape shifting monsters, or some other hidden evil. This evil may be a recent fear, or it may be an inherited peril they’ve always had to guard against. The danger itself may or may not exist, or if it exists it may not justify the steps being taken.
Lilgap Eh-68e Bìni's bank was built using a different architectural style from the rest of the town. The style used is characterized by dynamic designs and complex architectural plan forms; intended to heighten feelings of motion and sensuality, and frequently based on the oval. It made extensive and extreme use of: Grandeur, Contrast, Curves and twists, Rich surface treatments, Gilded statuary, Bright colors, Vividly painted ceilings, Fragmented or deliberately incomplete elements, Large-scale frescoes, Dramatic central projections on an external facade, the use of plaster, stucco, or marble finishing, Illusory effects such as trompe l’oeil, and pear-shaped domes. While beloved by the nobility, the common folk tended to despise the style due to the massive consumption of resources required for even a small building constructed in this style.
Due to the actions of local Kami, spring is long in Lilgap Eh-68e Bìni.
The Herd Animal, Sheep near Lilgap Eh-68e Bìni are known to be a mutant strain of the creature.
Lilgap Eh-68e Bìni's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves ritual combat to channel Illusion energies of tier 2 via oath swearing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 24
Farmers: 40
Farm Laborer: 68
Hunters: 39
Milk Maids: 30
Ranchers: 16
Ranch Hands: 37
Shepherds: 35
Farmland: 52200 m2
Cattle and Similar Creatures: 3230
Poultry: 38763
Swine: 2584
Sheep: 129
Goats: 25
Horses, Mounts, and Beasts of Burden: 1292
Craftsmen
Arms and Toolmakers: 27
Blacksmiths: 30
Bookbinders: 15
Buckle-makers: 17
Cabinetmakers: 26
Candlemakers: 44
Carpenters: 39
Clothmakers: 34
Coach and Harness Makers: 14
Coopers: 30
Copper, Brass, Tin, Zinc, and Lead Workers: 17
Copyists: 12
Cutlers: 10
Fabricworkers: 30
Farrier: 69
Furriers: 8
Glassworkers: 41
Gunsmiths: 27
Harness-Makers: 13
Hatters: 26
Hosiery Workers: 9
Jewelers: 14
Leatherwrights: 34
Locksmiths: 13
Matchstick makers: 20
Musical Instrument Makers: 18
Painters, Structures and Fixtures: 15
Paper Workers: 19
Plasterers: 16
Pursemakers: 20
Roofers: 14
Ropemakers: 12
Rugmakers: 13
Saddlers: 25
Scabbardmakers: 31
Scalemakers: 13
Scientific, Surgical, and Optical Instrument Makers: 8
Sculptors, Structures and Fixtures: 12
Shoemakers: 12
Soap and Tallow Workers: 39
Tailors: 63
Tanners: 17
Upholsterers: 18
Watchmakers: 16
Weavers: 40
Whitesmiths: 10
Merchants
Adventuring Goods Retellers: 8
Arcana Sellers: 8
Beer-Sellers: 17
Booksellers: 19
Butchers: 30
Chandlers: 34
Chicken Butchers: 36
Entrepreneurs: 13
Fine Clothiers: 33
Fishmongers: 33
Florists: 7
Potion Sellers: 21
Resellers: 61
Spice Merchants: 17
Wine-sellers: 26
Wheelwright: 19
Woodsellers: 12
Service workers
Bakers: 76
Barbers: 60
Coachmen: 19
Cooks: 44
Doctors: 30
Gamekeepers: 19
Grooms: 11
Hairdressers: 40
Healers: 36
Housekeepers: 34
Housemaids: 61
House Stewards: 36
Inns: 12
Laundry maids: 24
Maidservants: 43
Nursery Maids: 23
Pastrycooks: 43
Restaurateur: 46
Tavern Keepers: 61
Specialized Laborer
Ashworkers: 17
Bleachers: 11
Chemical Workers: 7
Coal Heavers: 26
In-Town Couriers: 28
Long Haul Couriers: 29
Dockyard Workers: 25
Gas Workers: 6
Hay Merchants: 10
Leech Collectors: 37
Millers: 27
Miners: 28
Oilmen and Polishers: 19
Postmen: 29
Pure Finder: 16
Skinners: 36
Sugar Refiners: 7
Tosher: 19
Warehousemen: 40
Watercarriers: 27
Watermen, Bargemen, etc.: 39
Skilled Laborers
Accountants: 17
Alchemist: 19
Clerk: 27
Dentists: 13
Educators: 36
Engineers: 18
Gardeners: 13
Mages: 9
Plumbers: 13
Pharmacist: 15
Professors: 5
Scientists: 9
Wizards: 5
Civil Servants
Adventurers: 12
Bankers: 17
Civil Clerks: 28
Civic Iudex: 14
Consultants: 8
Exorcist: 30
Fixers: 15
Kami Clerk: 26
Landlords: 24
Lawyers: 15
Legend Keepers: 23
Militia Officers: 99
Monks, Monastic: 44
Monks, Civic: 35
Historian, Oral: 30
Historian, Textual: 15
Policemen, Sheriffs, etc.: 28
Priests: 61
Rangers: 17
Rat Catchers: 20
Scholars: 19
Spiritualist: 22
Slayers: 7
Storytellers: 50
Military Officers: 43
Cottage Industries
Brewers: 40
Comfort Services: 61
Enchanters: 14
Herbalists: 14
Jaminators: 43
Needleworkers: 41
Potters: 21
Preserve Makers: 39
Quilters: 18
Seamsters: 58
Spinners: 38
Tinker: 14
Weaver: 34
Artists
Actors: 14
Architects: 5
Bards: 19
Costumers: 8
Dancers: 15
Drafters: 8
Engravers: 10
Fine Furniture Carpenters: 6
Glaziers: 13
Inlayers: 12
Musicians: 38
Painters, Art: 6
Playwrights: 13
Sculptors, Art: 11
Wood Carvers: 40
Writers: 46
Produce Industries
Butter Churners: 41
Canners: 35
Cheesmakers: 46
Ice Merchants: 5
Millers: 24
Picklers: 22
Smokers: 16
Stockmakers: 14
Tobacconists: 20
Tallowmakers: 28
4761 of Lilgap Eh-68e Bìni's population work within a Foundational Occupation.
265 work in Agriculture
1050 work as Craftsmen
394 work as Merchants
718 work as Service Workers
483 work as General Laborers
199 work as Skilled Laborers
702 work as Civil Servants
435 work in Cottage Industries
264 work as Artists
251 work in Produce Industries
7902 of Lilgap Eh-68e Bìni's population do not work in a formal occupation, but do contribute to the local economy. 258 (2%) are noncontributers.
Points of Interest
POI
History
The the a church of Illusion, an a church imbued with notable amounts of Illusion energies was created in Lilgap Eh-68e Bìni by in time immemorial, reportedly some time during the late 2nd century.